The goal of this project is to create a service for artists that helps to enlarge their audience. This will be done by making it easy to explore new artists by using Explortists. Explortists are cards linked to an Augmented Reality application. The cards should make listeners more aware of the artist and stimulate sharing music. Outcomes of user-tests confirmed the willingness to explore via the cards. It also shows that using a newer technology for the applications, makes the features clear, fun and valuable. Stakeholders such as artists, record labels and venue get profit out of the concept. They can iplement personal branding and make a revenue out of using the cards.
To read more:
T. Ernest, 2019-TessErnest-Explortists, FBP Report, Department of Industrial Design, Eindhoven University of Technology, Eindhoven, 2019. FULLTEXT: PDF
TU/e DESIS Lab was involved in WIDC & IDWE 2019, supported by Design Promotion.
Design Promotion participated in organizing WIDC & IDWE, by bringing the guests and designs to the World Industrial Design Conference 2019 and International Design World Expo 2019, on Oct 17-20, in Yantai China.
Excellent B2 project work by Noa van den Brink, Teun van Acker and Renate Voss
The municipality of Eindhoven is always working on innovation and are working with new IoT technologies and sensors in public spaces, based on gathering and analyzing people’s data to improve the quality of life in the city.
At Stratumseind, there is such a sensor network which gathers data to solve issues in daily lives like safety. As local government, Eindhoven has to ensure that use of technology and data in the public space is visible, transparent, open, secure and respects the privacy of individuals and communities, which means that it is anonymous at all time. It is known that in Eindhoven a number of IoT / sensor networks in the public space work independently and are used by different parties and stakeholders. However, not everyone is aware of this sensor network and it has become clear that visualization and interaction with IoT in public spaces is a challenge. Especially, now privacy has become on of the main hot topics in the rapid digitizing world, think about The General Data Protection Regulation which is introduced in the EU in May 2018, (local) governments are looking for ways to implement new technologies in a transparent and democratic way. Therefore, as a leading municipality, Eindhoven wants to make it known and clear to everyone where the measuring equipment is located, what is measured and by whom, to ensure the public interest and stimulate innovation with the use of new technologies. …
For the last two and a half years, the Strategy for Change (http://strategy4change.eu/institutional/) project has been developing methodologies for embedding social innovation into student leadership programmes, combining entrepreneurial skills, design thinking and an awareness of how to effect social change in order to prepare the innovators of tomorrow. This event not only aims to showcase the results of the project, hearing the experience of both students and practioners – it also seeks to bring together a range of actors – social innovators, academics, students and enablers – to discuss how universities can support social innovation within their communities Continue reading →
Ageing has become a global topic with critical challenges for years. Currently, most attention of design and technological solutions for the ageing population is paid to physical health, mobility and safety, while in the field of social wellbeing and mental health, which are also important in ageing process, there is still much space to explore.
Elderly people, especially the ones moving into care facilities, usually experience the decline of physical condition, transition in social life, and, sometimes, difficulties in catching up with rapidly-updating technology. These changes along with the ageing process may lead to an inactive and less connected lifestyle, which finally brings negative influences to elderly’s mental and physical health.
dr. PDEng. MEng. Jun Hu, dr. Ir. Emilia Barakova, prof. dr. Matthias Rauterberg
People with dementia living in Long-term Care (LTC) are gradually experiencing diminished functional abilities caused by this brain disease. The declined cognitive functioning, decreased mobility, loss of memory and inner motivation provides inevitable challenges in engaging this group in activities. Lack of engagement are associated with disruptive behavioral and psychological symptoms of dementia (BPSD) such as agitation, wondering, apathy, passivity and depression. With no known cure in sight, developing and evaluating meaningful activities that foster and sustain engagement is critical for promoting quality of life for seniors with dementia in LTC.
The world is changing, and every day we learn new ways to cope with these changes as well as new way to actively change the world ourselves, preferably for the better by addressing our societal challenges. The EU project Strategy for Change explores new methodologies to support innovation in the social realm.
We kicked off the Strategy for Change (S4C) & Interactive University (IU) event with four vibrant and mind tickling keynotes followed up by a hands-on workshop, all focussing on social transformation in the field of the energy sector. Prototyping sustainable futures with us are guests from the University of Aveiro, Glasgow Caledonian University, Dublin City University and Eindhoven University of Technology.
In this workshop we focus on Integrating Technology that enables the students to explore, prototype, create, and demonstrate innovative concepts and experiences using technology. Programing would be the first step towards integrating technology, among other steps, to approach the interactive and intelligent systems, products and related services.
We are aiming to build performative musical instruments and installations that allow for GMIS principles to be implemented in a group setting. Overall, a networked multi-instrument setting will be implemented by using OOCSI as a communication layer, and Processing clients for sensors/interactive front-ends and MIDI translation.
The music or sound will be generated by a MIDI-capable sequencer (e.g., Logic Pro X or Ableton Live) with multi-track audio instruments, effects and audio tracks – which is connected to the OOCSI-MIDI bridge. Processing serves as the basis for implementing interactive clients that might connect to external sensors such as Arduino-connected simple sensing modalities or complex sensors such as Kinect, Leap Motion or else.
We are aiming to build performative musical instruments and installations that allow for GMIS principles to be implemented in a group setting. Overall, a networked multi-instrument setting will be implemented by using OOCSI as a communication layer, and Processing clients for sensors/interactive front-ends and MIDI
translation. Continue reading →