For the last two and a half years, the Strategy for Change (http://strategy4change.eu/institutional/) project has been developing methodologies for embedding social innovation into student leadership programmes, combining entrepreneurial skills, design thinking and an awareness of how to effect social change in order to prepare the innovators of tomorrow. This event not only aims to showcase the results of the project, hearing the experience of both students and practioners – it also seeks to bring together a range of actors – social innovators, academics, students and enablers – to discuss how universities can support social innovation within their communities Continue reading
Ageing has become a global topic with critical challenges for years. Currently, most attention of design and technological solutions for the ageing population is paid to physical health, mobility and safety, while in the field of social wellbeing and mental health, which are also important in ageing process, there is still much space to explore.
Elderly people, especially the ones moving into care facilities, usually experience the decline of physical condition, transition in social life, and, sometimes, difficulties in catching up with rapidly-updating technology. These changes along with the ageing process may lead to an inactive and less connected lifestyle, which finally brings negative influences to elderly’s mental and physical health.
MSc. Y. (Yuan) Feng
dr. PDEng. MEng. Jun Hu, dr. Ir. Emilia Barakova, prof. dr. Matthias Rauterberg
People with dementia living in Long-term Care (LTC) are gradually experiencing diminished functional abilities caused by this brain disease. The declined cognitive functioning, decreased mobility, loss of memory and inner motivation provides inevitable challenges in engaging this group in activities. Lack of engagement are associated with disruptive behavioral and psychological symptoms of dementia (BPSD) such as agitation, wondering, apathy, passivity and depression. With no known cure in sight, developing and evaluating meaningful activities that foster and sustain engagement is critical for promoting quality of life for seniors with dementia in LTC.
The world is changing, and every day we learn new ways to cope with these changes as well as new way to actively change the world ourselves, preferably for the better by addressing our societal challenges. The EU project Strategy for Change explores new methodologies to support innovation in the social realm.
We kicked off the Strategy for Change (S4C) & Interactive University (IU) event with four vibrant and mind tickling keynotes followed up by a hands-on workshop, all focussing on social transformation in the field of the energy sector. Prototyping sustainable futures with us are guests from the University of Aveiro, Glasgow Caledonian University, Dublin City University and Eindhoven University of Technology.
In this workshop we focus on Integrating Technology that enables the students to explore, prototype, create, and demonstrate innovative concepts and experiences using technology. Programing would be the first step towards integrating technology, among other steps, to approach the interactive and intelligent systems, products and related services.
We are aiming to build performative musical instruments and installations that allow for GMIS principles to be implemented in a group setting. Overall, a networked multi-instrument setting will be implemented by using OOCSI as a communication layer, and Processing clients for sensors/interactive front-ends and MIDI translation.
The music or sound will be generated by a MIDI-capable sequencer (e.g., Logic Pro X or Ableton Live) with multi-track audio instruments, effects and audio tracks – which is connected to the OOCSI-MIDI bridge. Processing serves as the basis for implementing interactive clients that might connect to external sensors such as Arduino-connected simple sensing modalities or complex sensors such as Kinect, Leap Motion or else.
Workshop Planning: Workshop @ Tsinghua University, Beijing (PDF)
We are aiming to build performative musical instruments and installations that allow for GMIS principles to be implemented in a group setting. Overall, a networked multi-instrument setting will be implemented by using OOCSI as a communication layer, and Processing clients for sensors/interactive front-ends and MIDI
translation. Continue reading
Internship/FBP/FMP opportunities: We are cooperating with a company inHangzhou, working on smart healthcare solutions for patient care in hospitals. One of the proposals is smart wearables for body temperature monitoring. We are also seeking for students who are interested in applications of fetus heart rate measures for pregnancy care. Part of the project or the whole project will be carried out in China. Travel and accommodation costs will be covered, with possible allowances. This project does require certain technical skills. If interested, contact firstname.lastname@example.org.
Successful Sino-Dutch collaboration – the 6th and final workshop of the series was completed with beautiful results.
From Oct 26 to Nov, 36 students and 10 teachers from 4 universities (Eindhoven University of Technology (TU/e), Jiangnan University (JU), Nanjing University of the Arts (NUA), Zhejiang Gongshang University (ZJGSU) and Sanming University (SU) joined a two-week international workshop in Taicang, China, in the theme “AFFECTION”, designing for social interaction in public spaces, combining physical art forms with digital projections, using techniques and elements inspired by performance arts. In 11 extensive working days and nights, the workshop went through first hands-on lectures on performance theory and its application in design, creative programming and projection mapping, and cardboard modelling, then five design iterations that always finished with prototypes, presentations and feedback sessions. The results were five design concepts, beautifully demonstrated with working prototypes at the final exhibition that attracted visitors from Taicang and Wuxi as well as local television and newspaper.